【Unity】エディタ拡張で AudioClip を再生する方法

ソースコード using System; using System.Reflection; using UnityEditor; using UnityEngine; public static class EditorUtils { public static void PlayClip( AudioClip clip ) { var unityEditorAssembly = typeof( AudioImporter ).Assembly; var audioUtilClass = unityEditorAssembly.GetType( "UnityEditor.Audi…