【Unity】UIElements で Game ビューにテキストやボタンを追加するエディタ拡張のサンプル

ソースコード using UnityEditor; using UnityEngine; using UnityEngine.UIElements; [InitializeOnLoad] public static class Example { static Example() { EditorApplication.delayCall += () => { var assembly = typeof( EditorWindow ).Assembly; var type = assembly.GetType( "UnityEditor.GameView" ); var game…