The Gamer's Brain, part 3: The UX of Engagement and Immersion (or Retention) - GDC17 talk - Celia Hodent

This is the last part of my GDC trilogy about the gamer’s brain (how cool is that!). A warm thanks to all of you who liked my previous talks, gave me constructive feedback, and supported me! 🙂 This post is a transcript of my talk with the slides. You can find transcripts of the first […]