GitHub - Cysharp/NativeMemoryArray: Utilized native-memory backed array for .NET and Unity - over the 2GB limitation and support the modern API(IBufferWriter, ReadOnlySequence, scatter/gather I/O, etc...).

Utilized native-memory backed array for .NET and Unity - over the 2GB limitation and support the modern API(IBufferWriter, ReadOnlySequence, scatter/gather I/O, etc...). - Cysharp/NativeMemoryArray