[unity] SkeletonGraphic blend modes support · Issue #1316 · EsotericSoftware/spine-runtimes

As reported via email: FMfcgxwBWSxklFKCkMvWXkzwSPRFpNNx Blend modes (multiply, add, ..) are not currently supported on SkeletonGraphic, due to the limitation of Unity.UI.Graphic to a single materia...